EUV Mirror · Module 1
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How much EUV light does a single surface reflect?

Lithography scanners use light with a wavelength of 13.5 nm. Steering it takes mirrors, and the material that does the reflecting is molybdenum. A window reflects 4% of visible light. A smooth molybdenum surface reflects 0.16% of EUV light. Eleven ideas explain that number, nine of them with an experiment. Open any of them, in any order.

    This is the starting point of the whole project. Everything that follows, the film of module 2, the 40-pair mirror of module 3, its heat in modules 5 and 6, is built from two numbers per material, n and k, and from one formula for one surface. This module introduces them from the ground up, together with the mathematics they need.

    First, what a light wave is

    Every result in these lessons is a statement about waves that add or cancel. Before any material appears, this step fixes the two ideas they all rest on: intensity goes as the square of amplitude, and one wave can be flipped with respect to another.

    Light is an electromagnetic wave: an electric field and a magnetic field that swing together as the wave travels, at right angles to each other and to the direction of travel. The two are tied: in vacuum the magnetic field is the electric field divided by the speed of light, so one of them is enough to describe the wave. These lessons follow the electric field, because in the conditions considered here the electrons of a material respond almost only to it.

    Two numbers describe the shape of the wave. The amplitude A is the height of the swing, measured from the centre line, where the field is zero, up to a crest: the field rises to +A at every crest and falls to −A at every trough. The wavelength λ is the distance from one crest to the next: 13.5 nm for EUV, about 500 nm for green light. The figure of the experiment below marks both.

    A detector does not follow the field, which swings far too fast. It responds to the energy the wave brings. Three quantities need to be kept apart here. Energy is measured in joules. Power is the energy that arrives each second, in watts. Intensity, I, is the power that arrives on each square metre of the detector, in watts per square metre. These lessons use intensity, because it does not depend on how large the detector is.

    The intensity of a wave is proportional to the square of its amplitude. For a wave in vacuum:

    I = ½ ε₀ c A²

    The two constants are properties of empty space. ε₀, the electric constant, says how much energy an electric field stores in each cubic metre: a field E stores ½ ε₀ E². c is the speed of light, the speed at which that energy travels. Their values, and the steps from these two ideas to the formula, are in the card below the experiment.

    What matters in this step is the ratio between two intensities: for example, how much of the light that arrives at a surface is sent back. Take two waves, one of amplitude A₀ and intensity I₀, the other of amplitude A and intensity I. Divide the formula for the second by the formula for the first, and the constants cancel:

    I / I₀ = (A / A₀)²

    The experiment below does exactly this. The dashed curve is a wave that stays fixed, the reference wave, with amplitude A₀ = 1. The solid curve is the wave you change with the slider. The slider gives its amplitude as a fraction of the reference amplitude, and the large number is its intensity as a percentage of the reference intensity.

    intensitysum with the reference wave
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    Dashed: the reference wave, fixed, amplitude 1. Solid: the wave you control. Arrow A: from the centre line, where the field is zero, to a crest. Arrow λ: from one crest to the next.

    The real part: how different the material is from vacuum

    A mirror reflects at boundaries between materials. To say how much, a material must first be turned into a number. This step introduces the first half of that number, the half that, as long as absorption is left out, decides whether a boundary reflects at all.

    To light, every material is a number: the refractive index n. Vacuum has n = 1. Glass, in visible light, has n = 1.5.

    What the number means: inside the material the wave keeps its rhythm, but its crests travel at speed c/n instead of c, so they sit closer together or further apart. The wavelength inside is λ/n.

    The figure below shows it in two ways. «Wave» draws a single wave as a sine curve along its path, as in the first step. «Crests» draws a whole beam seen from the side, with its crests as lines across it. In both, some crests are marked, so you can follow them. A third view, «Triangle», stops the crests and marks the lengths used by the card of Snell's law, further down in this step. Start with «Head-on»: the crests reach the surface one after the other, at the same rhythm above and below it, but below it they move more slowly, so they bunch up: λ/n apart instead of λ.

    Then switch to «At an angle»: the wave turns at the surface and goes on, shorter, in a new direction. «Crests» shows why. One end of each crest reaches the material before the other. That end slows down first, while the other end is still moving fast above the surface: the crest bends at the surface, and the whole beam turns. It is what happens to a row of people walking arm in arm from a pavement onto sand, at an angle: whoever steps onto the sand first slows down first, and the row turns. The ray is the direction the crests move in, always perpendicular to them, so it turns with them.

    wavelength belowangle below
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    Wave: one wave along its path; the dots ride on every other crest. Crests: a beam seen from the side; each line is a crest, and the thick ones are one in four. Triangle: the crests stopped, at an angle, with two triangles drawn on d, the stretch of surface between two neighbouring crests; the arc above the surface is θ₁, the arc below it θ₂. Arrows: one wavelength on each side. Dashed: the direction the beam would keep without the material.

    Move n and watch the reflected ray and the ray that enters. The angles are measured from the dashed vertical, the perpendicular to the surface.

    reflected lightangle of the ray that enters
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    The reflected ray is drawn brighter than it really is, so you can see it.

    A tool you need now: complex numbers

    The index of a real material has a second half, and a reflection has a size and a shift. Both need a number made of two parts. This is the only new mathematics of the module, and it returns in every module after it.

    The next step needs one piece of mathematics. A complex number is a pair of ordinary numbers written a + i·b, where i is a symbol with a single rule: i² = −1. Picture it as a point on a plane: a steps to the right, b steps up.

    The same point can be given as an arrow from the origin: its length, called the modulus |z|, and its angle, called the phase φ. Physics uses complex numbers because one of them carries the two things a wave has: a size and a shift.

    z = a + i·b|z|² = a² + b²

    One piece of shorthand: eiφ stands for the arrow of length 1 at angle φ, that is cos φ + i·sin φ. Multiplying a number by it rotates the arrow by φ without changing its length. In formulas, angles are counted in radians: a full turn is 360° = 2π, a half turn is 180° = π.

    z
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    The imaginary part: how much the material absorbs

    Molybdenum and silicon both absorb EUV light. That absorption decides how thin the layers must be, how many pairs are useful and, in module 5, how much heat the mirror keeps. This step introduces the number that measures it.

    The full index is a complex number, ñ = n + i·k. Here is what the second piece does. A wave that travels a distance z through a material gets multiplied by ei·2π·ñ·z/λ. Read the exponent piece by piece: z/λ counts how many wavelengths fit in the distance, each one is a full turn of 2π, and the index stretches or shrinks the count. Now split the index into its two parts:

    ei·2π·ñ·z/λ = ei·2π·n·z/λ · e−2π·k·z/λ

    The first factor is an arrow of length 1 that only rotates: the wave oscillating, with wavelength λ/n. In the second factor the i is gone, because i · i = −1. What is left is an ordinary number that shrinks as z grows. The imaginary part of the index turns oscillation into decay.

    The wave is an arrow too, as in the previous step: its length is the amplitude, its angle the phase. Each of the two factors multiplies that arrow. The first rotates it without changing its length, so it leaves the amplitude as it was. The second is an ordinary positive number, and multiplying an arrow by an ordinary positive number makes it longer or shorter without turning it: the arrow keeps its angle, and its length, the amplitude, is multiplied by that number. So after a distance z the amplitude is A · e−2π·k·z/λ, where A is the amplitude at the start. The crests are still λ/n apart, but they are lower.

    Intensity goes as the amplitude squared. The square of ex is ex · ex = e2x, so the exponent doubles: the intensity is multiplied by e−4π·k·z/λ. The distance after which 37% of the intensity is left is called the attenuation length L.

    I(z) = I₀ · e−z/LL = λ4π·k
    Llight left at 500 nm
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    The two real materials: molybdenum and silicon

    With n and k defined, this step reads their real values for the two materials of the mirror. These tabulated numbers are the only measured input of the optical modules: every later reflectance is computed from them.

    These are tabulated optical constants from the CXRO database, interpolated here at the wavelength you choose. Move the wavelength and read n and k for Mo and Si.

    n, real part. The dashed line is vacuum.
    k, absorption (logarithmic scale).
    Mo Si
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    How much material can EUV light cross?

    The values of k just read have a direct consequence for the design: they say how much material the light can cross. That rules out lenses, and it sets the thickness below which a layer costs almost nothing.

    Now use the real k values at 13.5 nm. Pick the material, change the thickness and see how much light comes out the other side.

    Only attenuation inside the material counts here. Reflections at the two surfaces are neglected.

    light coming outL of the material
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    Where the Fresnel formula comes from

    So far reflection has been a fact: it happens where the indices differ. A design needs the amount. This step derives it, and the two conditions it uses come back in module 3 as the basis of the matrix method.

    You have seen the fact: light reflects only where the two indices differ. Now the reason, and the amount. Send a wave of amplitude 1 perpendicular onto a boundary. A reflected wave of amplitude r goes back, a transmitted wave of amplitude t goes on. Two things must match at the boundary.

    The electric field. The part of the electric field parallel to the surface cannot jump across it. On the incoming side the field is the sum of the incoming and reflected waves, on the far side it is the transmitted wave.

    1 + r = t

    The magnetic field. Every light wave carries a magnetic field alongside the electric one. Its part parallel to the surface cannot jump either, provided the two materials are non-magnetic and no current flows along the surface. In a plane wave the magnetic field is proportional to n times the electric field, and it changes sign when the wave travels backwards. So the reflected wave enters with a minus sign.

    n₁ · (1 − r) = n₂ · t

    The same condition can be read as a statement about slope: measured along the perpendicular to the surface, the electric field must be equally steep on both sides. It is one condition seen in two ways, not an extra law.

    Two equations, two unknowns. Put t = 1 + r from the first into the second: n₁ − n₁·r = n₂ + n₂·r. Move the terms with r to one side: n₁ − n₂ = r · (n₁ + n₂). Divide.

    r = n₁ − n₂n₁ + n₂R = |r|²

    r is the reflected fraction of the amplitude, and it can be negative. R is the reflected fraction of the intensity, the one a detector measures.

    Molybdenum at 13.5 nm reflects 0.16%

    Formula and data are both in hand. This step puts the index of molybdenum into the Fresnel formula and gets the number that sets the problem for all the modules that follow.

    With complex indices the formula stays the same, and the arithmetic is done with complex numbers. For vacuum onto molybdenum, ñ = 0.9238 + 0.0064i:

    r = 1 − ñ1 + ñ= 0.0762 − 0.0064i1.9238 + 0.0064i≈ 0.0396 − 0.0035i

    Then the modulus squared, as in the complex-number step: R = 0.0396² + 0.0035² = 0.0016, that is 0.16%. Twenty-five times less than a window.

    Each dot is one photon out of 10,000 arriving. The lit ones bounce back.

    reflectedout of10,000

    Direction matters: Si to Mo, or Mo to Si

    Inside a mirror, boundaries come in two kinds: silicon onto molybdenum, and molybdenum onto silicon. Whether their reflections help or fight each other depends on a sign. Module 2 is built on it.

    Inside the mirror, light does not meet vacuum: it goes from silicon to molybdenum and back, dozens of times. Swap the order of the two layers and watch r.

    light arrives from above
    r (real part)
    −0.050+0.05
    rR

    What if the light arrives at an angle?

    In a scanner the light does not arrive perpendicular to the mirrors, and the mirror of module 3 is computed at 6°. This step shows what an angle changes, and why tilting the mirror is not the way out of the 0.16%.

    In scanners the light hits the mirrors at about 6° from perpendicular. At an angle the same derivation goes through with one change: only the motion of the wave perpendicular to the surface matters, so each index gets multiplied by the cosine of the angle in its own material.

    The result depends on the polarization, the direction in which the electric field swings. Take the plane that contains the incoming ray and the perpendicular to the surface: the plane of incidence. In s polarization the field swings perpendicular to that plane, so it stays parallel to the surface. In p polarization it swings within that plane.

    rs = n₁·cos θ₁ − n₂·cos θ₂n₁·cos θ₁ + n₂·cos θ₂rp = n₂·cos θ₁ − n₁·cos θ₂n₂·cos θ₁ + n₁·cos θ₂

    Move the angle on molybdenum at 13.5 nm. The two curves are the two polarizations: s solid, p dashed.

    R, s polarizationR, p polarization
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    The problem to solve, and when these formulas apply

    One surface gives 0.16%, and a mirror must give tens of percent. This step states that gap as the problem the next two modules solve, and marks the limits of what has been built so far.

    One surface reflects 0.16% in intensity, that is |r| ≈ 0.04 in amplitude. A real mirror has 40 Mo/Si pairs: 80 surfaces.

    If all 80 reflections added up in agreement, the amplitude would be 80 × 0.04 = 3.2 and the reflectance would exceed 1000%.